Boliden says it’s time to mine game industry R&D

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Boliden's AI program manager David Degerfeldt at the Euro Mine Expo in Sweden
Swedish company uses gaming tech in design of $150m mine

A planning exercise connected to Boliden’s US$150 million Ravliden copper-zinc underground project has convinced the company’s AI program manager David Degerfeldt game engines have a potentially significant role to play in the industry’s future training, project design and maybe even recruitment. “We are just scratching the surface of the possibilities in front of us,” he told the Euro Mine Expo in Sweden.

Degerfeldt said some large players in the $176 billion global games market, such as Epic Games and Unity, had created business segments focused on industrial applications for gaming technologies.

The divisions were giving other industries the chance to leverage billions of dollars of investment in advanced game engines and other technologies.

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